I feel as if it is quite difficult to come up with a new
technology because you feel as if there is so much out there already being
created. A new technology could possibly more life like and virtual games,
where your not only just playing the game but your in the game because of how
real and life like it is. A game that comes to life essentially. That is definitely something for the future, needing
much more advancements, but could be a possibility.
Melissa Cesarini
Wednesday, July 6, 2016
P2P
File
sharing is the swapping, transmitting, or transferring of information over the
Internet. Bit Torrent created by Bram Cohen, allows people to upload as well as
download numerous amounts of data at a time. This is mass file sharing, also
know as P2P file sharing, and accounts for approximately one third of all data
being sent across the Internet. P2P file sharing allows users to access and download
tons of media files such as games, books, movies, and other types of
entertainment. P2P file searching helps to connect other computers who are using
the same types of software to get access to downloading such different files as
well. P2P file sharing can be used for a lot of good, but also a lot of bad.
According to Brian Stelerter, of The New York Times using this type of fie
sharing is how people are able to download a lot of illegal films and movies
that have not been released just yet.
About 40 percent of revenue is lost each year due to the illegal
download of movies and TV shows, says The Motion Picture Association of
America.
York Times. N.p., 4 Feb. 2009. Web. 6 July 2016
Thompson,
Clive. "The BitTorrent Effect." Wired.com. Conde Nast Digital,
1 Jan. 2005. Web. 06 July 2016
Privacy
Privacy has become a major issue when it comes to using the
Internet. When you post something and then delete it still leaves a footprint
in the Internet, nothing is ever fully gone. Security is a problem because of a
lot of hackers is able to breach a certain line and get into your personal
information. Its hard for people to really know how safe what they are posting
is. An example is the security breach of the website Ashley Madison, a website
that allowed married folks to meet other married folks online. Hackers breached
Ashley Madison’s security and released all of the names of the people using the
website. This is just one of the many examples of how online access can lead to
a lot of breaches of security. Another thing people can collect is what we
research our search history and track us users through using cookies. Can that
be considered an invasion of privacy? There is a lot of controversy and debate
when it comes to the privacy of using the Internet. The most important thing is
to not put too much important information online, and giving other peoples the
chance to seize your information.
Wednesday, June 29, 2016
Creativity and New Media
https://www.pinterest.com/melces9/home-design/
This is a link to a Pinterest board I made using new media. Pinterest is website and app that allows you to share your ideas through post with pictures that links you to other sites. I created a board about home décor by "pinning" certain pictures I liked. This allows for other people to see the type of decorating I like and admirer what design esthetic I like.
This is a link to a Pinterest board I made using new media. Pinterest is website and app that allows you to share your ideas through post with pictures that links you to other sites. I created a board about home décor by "pinning" certain pictures I liked. This allows for other people to see the type of decorating I like and admirer what design esthetic I like.
Creativity
New media makes
it a lot easier for people to stay connected, but also has served a new way for
people to be creative. People can post art online and sell them, post videos of
make up tutorials, and even upload there own songs, making it possible for
people around the world to see such creations. When it comes to gaming and
online sites allow you to build characters, objects, and sometimes even new
places. Blogs allow people to express there feelings, ideas, experiences, and
even recipes online. The Internet also
can allow someone to create there own website and design it a particular way. There
is so many different ways to foster creativity in new media. Twitter, Lego, and
Flickr helped to advance its app and website by using ideas that its users came
up with in order to gear the site to being more user friendly. Lego lets its
users design masterpieces by using similar software the creators would use in
order to design Legos. The internet lets people express there ideas for free
and companies can use that to there advantage to make there users more happy
and more likely to use there products.
Miller, Claire
Cain. "Twitter Serves Up Ideas From Its Followers." The New
York Times. The New
York Times, 25 Oct. 2009. Web. 29 June 2016.
Modeling Reality with Virtual Worlds
Virtual worlds
can be used for either pure fun or games or even in some cases to help students
learn. Some of these virtual worlds help people connect together and escape
reality. Some critics believe virtual worlds make people “alone together,” but
in the case of virtual worlds allow a figure to represent you and make the
world around you as realistic as possible. Virtual worlds are merely used for
entertainment and learning. Some of the negatives of virtual worlds can be that
people don’t socialize and can get too lost on the game, like one can with any
game.
In some colleges they are using
Virtual worlds in order to help there medical students take on the stress of
trying to diagnose patients, and move onto the next. The hectic virtual world
helps them to make quick assertive decisions in an emergency room packed with
people, the kind of thing, which happens often in a real life ER. This allows
students that ability to improve time management, and there ability to think on
there feet.
People can foster their creativity through
building new characters, buildings, and objects in these virtual worlds. A lot
of the worlds are made from real life objects and places just with a more
creative twist. Virtual worlds are another outlet for people to create things. I
think in the future virtual worlds will become a lot more realistic, with the
graphics, an will probably let the player have more control over there
surrounding and what they can create in there virtual world.
Mehat, Diane.
"After Second Life, Can Virtual Worlds Get a Reboot."
Forbes. Forbes Magazine, 30
Apr. 2013. Web. 29 June 2016.
Simon,
Stephanie. "Avatar II: The Hospital." Wall Street Journal.
N.p.,
13 Apr. 2010. Web. 6 June 2016.
Subscribe to:
Posts (Atom)